PDX UX Show and Tell : Sharing User Requirements Deliverables
Well, last night we kicked off the first Portland UX Show and Tell event here at Con-way Freight.
Fifteen UX practitioners and enthusiasts gathered at 5:30 for pizza and networking — and lots of hugging (we do that in Portland). Psyched to see tweeps @thisKat, @marniepw, @evamill and @storywoman — and jazzed about making a few new friends @jean_marie and Jenine from New York.
….. and then we got down to Show and Tell.
Mark Little kicked us off by sharing a report out that included wireframes for a dashboard to be used by freight brokers. He explained how he used the RITE process and participatory design to get to the wireframes that form the basis of the product requirements that will be turned into Agile stories.
Next, Eva Miller @evamill wowed us with three examples of how she documents and communicates the user task flows that feed design requirements. She brought us a question: “which of these examples works best for what audience in your experience?” Her example for a grant writing data visualization tool sparked lively discussion.
Johnny Levenson showed us wireframes for a brand asset management system dashboard he is working on. We all nodded and laughed a lot and shared his pain and triumph as he shared some effective strategies for collaborating with designers and developers.
Suzanne Kimble ended the sharing with a bang by sharing her success in slimming down a massive written product requirements document into a very usable and consumable deliverable that includes visuals that designers and developers “get”. Her project is to design an interface for CAD systems to be used by apparel designers. We are going to start hounding her for PDX UX Show and Tell T shirts
. I look forward to sharing with Suzanne as we continue to navigate the Agile Waters in our respective jobs.
I had no pre-conceptions going into this thing except that I was psyched to meet up with some cool peeps I haven’t seen in awhile. A few things struck me as take aways from this session:
1. Requirements – we all want to know “how do we do a better job of communicating requirements?”
2. BA and UX and Design and Development are closely intertwined and collaborative in the most successful cases
3. UX builds bridges – in all cases we were the ones who communicated “what this thing is that we are making” and we did it by showing how our users would do their jobs better by using the thing what we are making.
I am super energized and grateful to be a part of this community of awesomeness!
Looking forward to next month’s event! Join the PDX UX Show and Tell Group on Ning.


